The Felindian Calendar
The Felindian Calendar has 350 days in total within the year, broken down primarily into three sects of the four seasons. Each season is made up of 12 weeks of seven days, with four weeks in each sect of each season. There are two special weeks that are considered 'outside' of the normal calendar, two seasons apart from each other. An example date in this calendar would be: The 23rd day of the first sect of summer, year 276 ofF (of Felindia).
Days and Weeks
Each day is 24 hours long, and there are 7 days in each week. Each day is named after one of the Seven Lost Gods, and their placement and meaning can be translated to simulate the rising and setting of the sun.
Dawnday: The first day of the week, representing the rising of the sun, and the day of the Daybringer. Typically the day when the most important trials are held, so as to gain the guidance of the god.
Songday: The second day of the week, and the day of the Songstress. Typically the day when large production plays and concerts are held, in order to please the goddess.
Joyday: The third day of the week, and the day of the Prankster. Most harvests are held on this day, if possible, to gain the blessing of the goddess.
Warday: The fourth day of the week, symbolizing the height of the sun in the sky, and the day of the Battlemaster. Any matters of honor or duels will likely be held on this day, to honor the god.
Quietday: The fifth day of the week, and the day of the Secret Keeper. Teachers will often administer tests to their students on this day of the week.
Darkday: The sixth day of the week, and the day of the Shadow Walker. Often this is the day when citizens, who are of a mind to, will volunteer to help charities.
Nightday: The seventh day of the week, representing when the sun has sank below the horizon again and night overtakes the sky. The day of the Nightlord. This is usually a day of rest, when few will go to school or work.
Sects and Seasons
There are four seasons, each with three sects made up of four weeks each. Though the year technically begins with the Week of Beginnings (see below), the first season of the year is summer.
Summer: The hottest season of the year, and a season of plenty. Farmers tend to their crops, and the first harvests begin in the third sect.
Autumn: The time when a chill begins to overtake the lands, and the leaves on the trees change their color and begin to fall. Many harvests are collected and everyone starts to prepare for the winter.
Winter: The coldest and darkest season, typically when snows come and waterways acquire ice. Given that there is usually little travel during this time, it is usually seen as a time to spend with friends and family.
Spring: A return to warmth and life to the land. Leaves return to the trees and flowers bloom. Livestock gives birth to their first babies and new crops are planted.
The Weeks Outside
There are two weeks that are considered to be 'outside' of the calendar, and a part of no season. The first is the week between spring and summer, wherein the summer solstice, the longest day of the year, is found. This is the Week of Beginnings. The fourth day of that week, in the middle of the week, is the Dawn's Celebration, and is the first day of the new year. This is a celebration of the strength of the Daybringer, when festivities are held all day outside in the warmth and light. Though usually the whole week is taken off of work or other responsibilities, this day in particular is time to spend with loved ones and neighbors.
The second week takes place between autumn and winter. This is the Week of Endings, which holds the winter solstice on the fourth day of that week, the longest night of the year. This is a week dedicated to the strength of the Nightlord. It is also a time usually taken away from work and responsibilities, but it is much quieter in nature. It is customary in this time to remain indoors after dark at all times, in the comforting glow of candles and lanterns.